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 Ninja Kita Sintensis

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PostSubyek: Ninja Kita Sintensis   Mon 27 Jun - 4:24:10

First topic message reminder :

Berikut adalah bagaimana
Game yang semakin seru ini layak untuk dicoba dengan menggunakan beberapa
tips catalist ninja kita.
Total Catalyst: Main + Catalyst(Synthesis value) + Catalyst(Synthesis
Value) = Product(%) – tried
Gray Outfit: (Syn value: 27)
NINJA KITA / Pockie Ninja sintetis outfits Guide


* 2: Gray + 1 + 1 = Feather(100%)
* 10: Gray + 5 + 5 = Feather(10%)
* 10: Gray + 5 + 5 = Another Gray(90%)
* 36: Gray + 22 + 14 = Another Gray(90%)
* 44: Gray + 22 + 22 = Another Gray(75%)
* 44: Gray + 22 + 22 = Blue(25%)
* 53: Gray + 22 + 31 = Another Gray(50%)
* 53: Gray + 22 + 31 = Blue(50%)
* 54: Gray + 27 + 27 = Another Gray(50%)
* 54: Gray + 32 + 22 = Blue(50%)
* 54: Gray + 27 + 27 = Blue(50%)
* 60: Gray + 30 + 30 = Gray(50%)
* 60: Gray + 30 + 30 = Blue(50%)
* 61: Gray + 22 + 39 = Another Gray(50%)
* 61: Gray + 22 + 39 = Another Gray(50%)
* 62: Gray + 31 + 31 = Blue(90%)
* 62: Gray + 32 + 30 = Blue(90%)
* 62: Grey + 30 + 32 = Blue(90%)
* 63: Gray + 32 + 31 = Blue(90%)
* 64: Gray + 32 + 32 = Another Gray(25%)
* 64: Gray + 32 + 32 = Blue(75%)

Blue Outfit: (Syn value: 35)

* 10: Blue + 5 + 5 = Gray(90%)
* 16: Blue + 8 + 8 = Gray(90%)
* 23: Blue + 22 + 1 = Another Blue(90%)
* 24: Blue + 12 + 12 = Another Blue(90%)
* 28: Blue + 14 + 14 = Another Blue(90%)
* 34: Blue + 17 + 17 = Another Blue(90%)
* 36: Blue + 22 + 14 = Another Blue(90%)
* 42: Blue + 21 + 21 = Another Blue(90%)
* 44: Blue + 22 + 22 = Another Blue(90%)
* 60: Blue + 30 + 30 = Another Blue(90%)
* 61: Blue + 30 + 31 Orange (15%)
* 62: Blue + 31 + 31 = Another Blue(80%)
* 62: Blue + 31 + 31 = Orange (20%)
* 62: Blue + 35 + 27 = Orange (20%)
* 64: Blue + 32 + 32 = Another Blue(90%)
* 64: Blue + 32 + 32 = Orange (10%)
* 66: Blue + 35 + 31 = Another Blue(70%)
* 66: Blue + 35 + 31 = Orange (30%)
* 70: Blue + 35 + 35 = Another Blue(75%)
* 70: Blue + 35 + 35 = Orange (25%)
* 70: Blue + 43 + 27 = Another Blue(90%)
* 71: Blue + 39 + 32 = Another Blue(60%)
* 71: Blue + 40 + 31 = Orange(40%)
* 72: Blue + 32 + 40 = Another Blue(90%)
* 74: Blue + 39 + 35 = Another Blue(75%)
* 74: Blue + 35 + 39 = Orange(25%)
* 75: Blue + 40 + 35 = Another Blue(50%)
* 75: Blue + 43 + 32 = Orange(50%)
* 78: Blue + 39 + 39 = Another Blue(25%)
* 78: Blue + 39 + 39 = Orange(75%)
* 78: Blue + 43 + 35 = Orange(75%)
* 80: Blue + 40 + 40 = Another Blue(10%)
* 80: Blue + 40 + 40 = Orange(90%)
* 81: Blue + 46 + 35 = Orange(90%)
* 82: Blue + 39 + 43 = Another Blue(10%)
* 82: Blue + 39 + 43 = Orange(90%)
* 85: Blue + 46 + 39 = Orange(90%)

Orange Outfit: (Syn value: 42)

* 10: Orange + 1 + 1 = Blue(100%)
* 10: Orange + 5 + 5 = Blue(100%)
* 28: Orange + 14 + 14 = Blue(100%)
* 36: Orange + 22 + 14 = Blue(90%)
* 36: Orange + 22 + 14 = Another Orange(10%)
* 44: Orange + 22 + 22 = Blue(10%)
* 44: Orange + 22 + 22 = Another Orange(90%)
* 49: Orange + 27 + 22 = Another Orange(90%)
* 60: Orange + 30 + 30 = Another Orange(90%)
* 64: Orange + 32 + 32 = Another Orange(90%)


Terakhir diubah oleh Lygatto tanggal Sat 2 Jul - 21:17:45, total 1 kali diubah
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PostSubyek: Re: Ninja Kita Sintensis   Sat 26 Nov - 18:04:21

kk aq msh bngung neh ttg sintesis
aq mw nanya apa sih beda nya sintesis ama enchant...???
soalnya d ninja kita kan ada sintesis ama enchant,
nah trus klo enchant it caranya gmna ???
dari game yg prnah saya main,kok enchant d ninja kita kyak nya sulit ya
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PostSubyek: Re: Ninja Kita Sintensis   Wed 30 Nov - 5:48:06

Niedaime wrote:
kk aq msh bngung neh ttg sintesis
aq mw nanya apa sih beda nya sintesis ama enchant...???
soalnya d ninja kita kan ada sintesis ama enchant,
nah trus klo enchant it caranya gmna ???
dari game yg prnah saya main,kok enchant d ninja kita kyak nya sulit ya

hmm... klo untuk sintensis n enchant itu berbeda banget...
Sintensis = mengabungkan item
Enchant = memperkuat item

contoh :
Sintensis = dari item 1s + 1s + 1s = 2s
Enchant = dari item itu ada tulisan enchant level
Misal : Armor [ Menambah MaxHp ] semakin kamu mengenchant item tersebut maka effect nya akan semakin besar
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PostSubyek: Re: Ninja Kita Sintensis   Tue 13 Dec - 15:00:36

misal kalo sintesis weapon kita ...
2S+1S+1S = apa ???
itu gak jdi random kan weapon'a :roll:
(bales Happy abis)
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PostSubyek: Re: Ninja Kita Sintensis   Wed 14 Dec - 5:19:23

yudaJRT wrote:
misal kalo sintesis weapon kita ...
2S+1S+1S = apa ???
itu gak jdi random kan weapon'a :roll:
(bales Happy abis)

itu jadi nya random ^^
2S + 1S + 1S = bisa jadi 1S bisa jadi 2S
antara 2 itu...
tp chance lebih terbesar nya jelas ke 1S ^^
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PostSubyek: Re: Ninja Kita Sintensis   Thu 29 Dec - 9:06:54

Lygatto wrote:
"Main Pet" + "Total Catalyst" = Product

Pet(30) + 2-30 = Vulture Fledgling
Pet(30) + 31-35 = ???
Pet(30) + 36 = Treant Fledgling
Pet(30) + 37-43 = ???
Pet(30) + 44 = Bun Monster Fledgling, Bloodbat Fledgling, Corn Demon
Fledgling, Stinger Bee Fledgling, Riceball Monster Fledgling, Sushi
Monster Fledgling, Treant Fledgling, Vulture Fledgling
Pet(30) + 45-59 = ???
Pet(30) + 60 = Sweet Potato Demon Fledgling
Pet(30) + 61 = ???
Pet(30) + 62 = Riceball Monster Fledgling
Pet(30) + 63 = ???
Pet(30) + 64 = Treant Fledgling
Pet(30) + 65-100 = ???
Pet(40) + 44 = Pet(40)
Pet(40) + 63 = Frostbore Dragonling
Pet(40) + 64 = Soul Fledgling
Pet(40) + 69 = Frostbore Dragonling

Total Catalyst: Main + Catalyst(Synthesis Value) +
Catalyst(Synthesis Value) = Product(tried)

2: 1 + 1 + 1 = Feather(2x)
10: 1 + 5 + 5 = Eggplant(2x)
28: 1 + 14 + 14 = Corn(1x), Pepper(1x)
44: 1 + 22 + 22 = Pepper(2x)
2: 5 + 1 + 1 = Weeds(2x)
10: 5 + 5 + 5 = Eggplant(2x), Pepper(1x)
28: 5 + 14 + 14 = Pepper(1x)
44: 5 + 22 + 22 = Pepper(1x)
44: 17 + 22 + 22 = Pepper(1x)
64: 17 + 32 + 32 = Pepper(1x)
64: 24 + 32 + 32 = Toad Arcanum(1x)
64: 32 + 32 + 32 = EXP Seal(1x)
29: Beer + 8 + 21 = Coconut, Crisp Biscuit

Information:
Name - (Hunger Value : Food Type) - Synthesis Value

Apple - (131 : Vegetable) - 21
Beer -
Biscuit - (5 : Grain) - 5
Coconut - (165 : Vegetable) - 22
Corn - (164 : Vegetable) - 8
Crisp Biscuit - (165 : Grain) - 22
Eggplant - (147 : Vegetable) - 8
Elemental Focus Slave - (13 : Medication) - 15
EXP Seal - (100 : Others) - 32
Feather - (None) - it's actually an outcome of a failed synthesis.
Fresh Beer - (80 : Others) - 21
Kebab - (118 : Meat) - 21
Konoha Arcanum - (80 : Medication) - 24
Lollipop - (5 : Dessert) - 5
Longbread - (180 : Grain) - 32
Meatball - (5 : Meat) - 5
Mushroom - (5 : Vegetable) - 1
Nori Rice - (131 : Grain) - 21
Orange - (118 : Vegetable) - 21
Pepper - (180 : Vegetable) - 17
Riceball - (118 : Grain) - 21
Roast Meat - (180 : Meat) - 32
Toad Arcanum - (80 : Medication) - 29
Sausage - (131 : Meat) - 21
Small Elemental Focus Potion - (15 : Medication) - 15
Small Healing Potion - (7 : Medication) - None
Small Tonic Potion - (7 : Medication) - None
Watermelon - (330 : Vegetable) - 32
Weeds - (5 : Others) - 5

gan,kl 1s itu berupa barang apa??
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PostSubyek: Re: Ninja Kita Sintensis   Sat 31 Dec - 9:28:25

Rayen wrote:
Lygatto wrote:
"Main Pet" + "Total Catalyst" = Product

Pet(30) + 2-30 = Vulture Fledgling
Pet(30) + 31-35 = ???
Pet(30) + 36 = Treant Fledgling
Pet(30) + 37-43 = ???
Pet(30) + 44 = Bun Monster Fledgling, Bloodbat Fledgling, Corn Demon
Fledgling, Stinger Bee Fledgling, Riceball Monster Fledgling, Sushi
Monster Fledgling, Treant Fledgling, Vulture Fledgling
Pet(30) + 45-59 = ???
Pet(30) + 60 = Sweet Potato Demon Fledgling
Pet(30) + 61 = ???
Pet(30) + 62 = Riceball Monster Fledgling
Pet(30) + 63 = ???
Pet(30) + 64 = Treant Fledgling
Pet(30) + 65-100 = ???
Pet(40) + 44 = Pet(40)
Pet(40) + 63 = Frostbore Dragonling
Pet(40) + 64 = Soul Fledgling
Pet(40) + 69 = Frostbore Dragonling

Total Catalyst: Main + Catalyst(Synthesis Value) +
Catalyst(Synthesis Value) = Product(tried)

2: 1 + 1 + 1 = Feather(2x)
10: 1 + 5 + 5 = Eggplant(2x)
28: 1 + 14 + 14 = Corn(1x), Pepper(1x)
44: 1 + 22 + 22 = Pepper(2x)
2: 5 + 1 + 1 = Weeds(2x)
10: 5 + 5 + 5 = Eggplant(2x), Pepper(1x)
28: 5 + 14 + 14 = Pepper(1x)
44: 5 + 22 + 22 = Pepper(1x)
44: 17 + 22 + 22 = Pepper(1x)
64: 17 + 32 + 32 = Pepper(1x)
64: 24 + 32 + 32 = Toad Arcanum(1x)
64: 32 + 32 + 32 = EXP Seal(1x)
29: Beer + 8 + 21 = Coconut, Crisp Biscuit

Information:
Name - (Hunger Value : Food Type) - Synthesis Value

Apple - (131 : Vegetable) - 21
Beer -
Biscuit - (5 : Grain) - 5
Coconut - (165 : Vegetable) - 22
Corn - (164 : Vegetable) - 8
Crisp Biscuit - (165 : Grain) - 22
Eggplant - (147 : Vegetable) - 8
Elemental Focus Slave - (13 : Medication) - 15
EXP Seal - (100 : Others) - 32
Feather - (None) - it's actually an outcome of a failed synthesis.
Fresh Beer - (80 : Others) - 21
Kebab - (118 : Meat) - 21
Konoha Arcanum - (80 : Medication) - 24
Lollipop - (5 : Dessert) - 5
Longbread - (180 : Grain) - 32
Meatball - (5 : Meat) - 5
Mushroom - (5 : Vegetable) - 1
Nori Rice - (131 : Grain) - 21
Orange - (118 : Vegetable) - 21
Pepper - (180 : Vegetable) - 17
Riceball - (118 : Grain) - 21
Roast Meat - (180 : Meat) - 32
Toad Arcanum - (80 : Medication) - 29
Sausage - (131 : Meat) - 21
Small Elemental Focus Potion - (15 : Medication) - 15
Small Healing Potion - (7 : Medication) - None
Small Tonic Potion - (7 : Medication) - None
Watermelon - (330 : Vegetable) - 32
Weeds - (5 : Others) - 5

gan,kl 1s itu berupa barang apa??
lygatto...dimanakah?harap direply sub forum pegangan nte neh
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PostSubyek: Re: Ninja Kita Sintensis   Sun 1 Jan - 20:16:28

Quote :
gan,kl 1s itu berupa barang apa??

untuk barang 1s itu :

1S = item 1 status [ biru ]
2S = item 2 status [ biru ]
3S = item 3 status [ orange ]
4S = item 4 status [ orange ]

nah kira" seperti itu

Quote :
lygatto...dimanakah?harap direply sub forum
pegangan nte neh

sry bro... kita lg sibuk neh karena ada orderan ^^
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PostSubyek: Re: Ninja Kita Sintensis   Mon 9 Jan - 22:00:25

gan,cara naekin critical,pierce,armor,hit sama constit gimana??

mohon bantuannya..
Senyum
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PostSubyek: Re: Ninja Kita Sintensis   Fri 13 Jan - 2:37:51

Rayen wrote:
gan,cara naekin critical,pierce,armor,hit sama constit gimana??

mohon bantuannya..
Senyum

cara nya sama kok bro... dengan sintensis juga ^^
hanya saja.... dengan sintensis masih terdapat banyak kekurangan
contoh nya : item yg kita cari [ Critical ]
1s [pierce] + 1s[critical] + 1s[cons] = Random ^^

kira" seperti itu lah penjelasan nya ^^
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PostSubyek: Re: Ninja Kita Sintensis   Sat 14 Jan - 7:57:46

Mau tanya min, itu kan di sebutkan EQ yang 2s atou 3s itu sebarang EQ kan. Jadi asal syarat stats aja bounce

maaf min, masih newbie nih :lol!:
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PostSubyek: Re: Ninja Kita Sintensis   Tue 17 Jan - 4:35:16

icaang wrote:
Mau tanya min, itu kan di sebutkan EQ yang 2s atou 3s itu sebarang EQ kan. Jadi asal syarat stats aja bounce

maaf min, masih newbie nih :lol!:

yupz.... itu emang sebarang equip ^^
jadi ya kesimpulan nya...
equip apa pun gak masalah asal ada 1S = 1 status pada equip ^^
kira" seperti itu lah ^^

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PostSubyek: Re: Ninja Kita Sintensis   Thu 19 Jan - 16:15:23

Owh, kalo Gear min... Maksudnya apa tuh :face:
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PostSubyek: Re: Ninja Kita Sintensis   Thu 19 Jan - 22:58:54

icaang wrote:
Owh, kalo Gear min... Maksudnya apa tuh :face:

klo gear itu bisa ada 2 maksud...
1.costume
2.equip armor ^^

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PostSubyek: Re: Ninja Kita Sintensis   Fri 20 Jan - 11:48:48

Happy abis Thanks min, trus kalo yang di maksud 1s Gear sama 2s Gear itu apa? Apakah itu berbeda dengan 1s saja dan 2s saja. Kalau memang beda, beda nya apa?

Hehee blue smiley (kebanyakan tanya nih)
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PostSubyek: Re: Ninja Kita Sintensis   Fri 20 Jan - 23:48:17

icaang wrote:
Happy abis Thanks min, trus kalo yang di maksud 1s Gear sama 2s Gear itu apa? Apakah itu berbeda dengan 1s saja dan 2s saja. Kalau memang beda, beda nya apa?

Hehee blue smiley (kebanyakan tanya nih)

coba di liat d comment" di atas nya bro ^^
coz saia uda sempet jelasin... ^^
1S = 1 Status Equip [ Critical ]
2S = 2 Status Equip [ Critical + Pierce ]
3S = 3 Status Equip [ Critical + pierce + armor break ]
4S = 4 Status Equip [ Critical + pierce + armor break + Evade ]

kira" seperti itu lah ^^

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PostSubyek: Re: Ninja Kita Sintensis   Sat 21 Jan - 9:26:28

Kalo Bedanya 1s gear sama 1s (tanpa gear) apa? Cool
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PostSubyek: Re: Ninja Kita Sintensis   Sat 21 Jan - 22:45:02

icaang wrote:
Kalo Bedanya 1s gear sama 1s (tanpa gear) apa? Cool

klo yg bro maksud no gear itu costume....
costume itu gak punya status ^^
hanya equipment yg punya status...
costume itu hanya nambah ganteng n klo +gear nya gede... itu nambah basic status kamu...
contoh nya : yondaime = semakin + nya gede agi nya semakin gede ^^

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PostSubyek: Re: Ninja Kita Sintensis   Wed 8 Feb - 16:30:11

buka sintesis lv brp?,aku lupa
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PostSubyek: Re: Ninja Kita Sintensis   Thu 9 Feb - 3:37:01

ninz26 wrote:
buka sintesis lv brp?,aku lupa

klo gak salah gak lebih dari lvl 10 kok ^^
antara lvl 6 ato 7 gitu klo gak salah d ^^

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PostSubyek: Re: Ninja Kita Sintensis   Tue 8 May - 14:39:15

kk aku mau tanya nih synthesis value itu dimana ya? saya maen pockie ninja, saya bingung nih tempat synthesis valuenya dimana

Lygatto wrote:
Berikut adalah bagaimana
Game yang semakin seru ini layak untuk dicoba dengan menggunakan beberapa
tips catalist ninja kita.
Total Catalyst: Main + Catalyst(Synthesis value) + Catalyst(Synthesis
Value) = Product(%) – tried
Gray Outfit: (Syn value: 27)
NINJA KITA / Pockie Ninja sintetis outfits Guide


* 2: Gray + 1 + 1 = Feather(100%)
* 10: Gray + 5 + 5 = Feather(10%)
* 10: Gray + 5 + 5 = Another Gray(90%)
* 36: Gray + 22 + 14 = Another Gray(90%)
* 44: Gray + 22 + 22 = Another Gray(75%)
* 44: Gray + 22 + 22 = Blue(25%)
* 53: Gray + 22 + 31 = Another Gray(50%)
* 53: Gray + 22 + 31 = Blue(50%)
* 54: Gray + 27 + 27 = Another Gray(50%)
* 54: Gray + 32 + 22 = Blue(50%)
* 54: Gray + 27 + 27 = Blue(50%)
* 60: Gray + 30 + 30 = Gray(50%)
* 60: Gray + 30 + 30 = Blue(50%)
* 61: Gray + 22 + 39 = Another Gray(50%)
* 61: Gray + 22 + 39 = Another Gray(50%)
* 62: Gray + 31 + 31 = Blue(90%)
* 62: Gray + 32 + 30 = Blue(90%)
* 62: Grey + 30 + 32 = Blue(90%)
* 63: Gray + 32 + 31 = Blue(90%)
* 64: Gray + 32 + 32 = Another Gray(25%)
* 64: Gray + 32 + 32 = Blue(75%)

Blue Outfit: (Syn value: 35)

* 10: Blue + 5 + 5 = Gray(90%)
* 16: Blue + 8 + 8 = Gray(90%)
* 23: Blue + 22 + 1 = Another Blue(90%)
* 24: Blue + 12 + 12 = Another Blue(90%)
* 28: Blue + 14 + 14 = Another Blue(90%)
* 34: Blue + 17 + 17 = Another Blue(90%)
* 36: Blue + 22 + 14 = Another Blue(90%)
* 42: Blue + 21 + 21 = Another Blue(90%)
* 44: Blue + 22 + 22 = Another Blue(90%)
* 60: Blue + 30 + 30 = Another Blue(90%)
* 61: Blue + 30 + 31 Orange (15%)
* 62: Blue + 31 + 31 = Another Blue(80%)
* 62: Blue + 31 + 31 = Orange (20%)
* 62: Blue + 35 + 27 = Orange (20%)
* 64: Blue + 32 + 32 = Another Blue(90%)
* 64: Blue + 32 + 32 = Orange (10%)
* 66: Blue + 35 + 31 = Another Blue(70%)
* 66: Blue + 35 + 31 = Orange (30%)
* 70: Blue + 35 + 35 = Another Blue(75%)
* 70: Blue + 35 + 35 = Orange (25%)
* 70: Blue + 43 + 27 = Another Blue(90%)
* 71: Blue + 39 + 32 = Another Blue(60%)
* 71: Blue + 40 + 31 = Orange(40%)
* 72: Blue + 32 + 40 = Another Blue(90%)
* 74: Blue + 39 + 35 = Another Blue(75%)
* 74: Blue + 35 + 39 = Orange(25%)
* 75: Blue + 40 + 35 = Another Blue(50%)
* 75: Blue + 43 + 32 = Orange(50%)
* 78: Blue + 39 + 39 = Another Blue(25%)
* 78: Blue + 39 + 39 = Orange(75%)
* 78: Blue + 43 + 35 = Orange(75%)
* 80: Blue + 40 + 40 = Another Blue(10%)
* 80: Blue + 40 + 40 = Orange(90%)
* 81: Blue + 46 + 35 = Orange(90%)
* 82: Blue + 39 + 43 = Another Blue(10%)
* 82: Blue + 39 + 43 = Orange(90%)
* 85: Blue + 46 + 39 = Orange(90%)

Orange Outfit: (Syn value: 42)

* 10: Orange + 1 + 1 = Blue(100%)
* 10: Orange + 5 + 5 = Blue(100%)
* 28: Orange + 14 + 14 = Blue(100%)
* 36: Orange + 22 + 14 = Blue(90%)
* 36: Orange + 22 + 14 = Another Orange(10%)
* 44: Orange + 22 + 22 = Blue(10%)
* 44: Orange + 22 + 22 = Another Orange(90%)
* 49: Orange + 27 + 22 = Another Orange(90%)
* 60: Orange + 30 + 30 = Another Orange(90%)
* 64: Orange + 32 + 32 = Another Orange(90%)
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PostSubyek: Re: Ninja Kita Sintensis   Wed 9 May - 18:09:20

klo synthesis value itu maksud nya chance synthesis nya ^^ klo untuk tempat nya synthesis itu gak punya tempat... tp ada di hotbar km kok... biasa nya itu klo gak salah... antara lvl 6 sampe lvl 10 baru kebuka synthesis nya ^^....

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